Wooden Floor - three-dimensional adventure game from the creators of the famous Unreal!
The guys from Unreal technology for a long time did not want to climb down from their homes, and all forged became famous in the era of the nascent more cooperative fashion to Windows battle Unreal, which over the years has acquired a full-fledged existence of the story now, something reminiscent of Halo, but has not lost the same single shooting mode - "dushmatch" - familiar to us even Quake. And now we face a new shooter is not old, not the struggle for the brand, and, moreover, an attempt to create the same, but the order of magnitude worse than the original, which will be similar to it all ... literally. No, no, we have something radically new, something that is not like other studio projects: Now online shooter developers switch to them hitherto unknown genre - adventure. Therefore, the game will be radically different from "Anryly."
Everything looks very optimistic, if only because the studio has taken the liberty to break the pattern, moving away finally from the well-known brand, and do something else. But it is able to decide on almost every studio has an impressive budget. But enter the unclimbed genre with new ideas to break the stereotypes, to create a project unlike any other - it is accessible only really talented writer.
We touted the game because, by comparing it with other adventure game, a lot of whom have seen, we can say with confidence that he never saw anything like it. And it was not in the plot - all the vicissitudes of the story told in the game, you will unravel the course of the narrative, and he did not reveal the whole diversity of Wooden Floor, because all the "unusual" it is contained in the process.
We have before us an open world that we will have to explore. But do not just explore, and by examining, look for different items to run machinery. You say - "we have seen" - but do not rush: there are a few items that might convince you that the gameplay Wooden Floor unique. This, of course, the non-linearity: focusing on the map, move in the dark, solve puzzles, watching the fantastic atmosphere of the game. The atmosphere this creates mysterious objects, caves, temples, statues and burial, by which we have to roam. But all this would be only the entourage, if not a deep mystery pervading darkness. However, much more will impress you more - in the game, we almost do not see any characters other than us.
How to play it? Can I play it? I wonder whether it